Design and Technology is a dynamic, innovative and successful department that continuously analyses and modifies its practices to cater for the full enjoyment of every student. We are passionate about their subject and continually motivate all students to reach, and in many cases exceed their aspirations. Design Technology supports students in developing their skills by inspiring and encouraging to explore their talents within design. Students develop a wide range of practical skills through focused practical tasks and design and make activities. Students are encouraged to think and involve themselves creatively, with health and environmental impacts in mind to improve quality of life. The subject appeals for pupils to become independent and imaginative problem solvers, both as individuals and members of a team. They must look for needs, wants and opportunities, and respond to them by developing a range of ideas, making products, systems and solutions to succeed. Students are encouraged to relate practical skills with an understanding of aesthetics, social and environmental issues, function and industrial practices.
Head of Design Technology: Mrs S Derwent
Assistant Head of Department: Miss E Holland
Classroom Teachers: Mr McNiffe
The Design Technology section of the department comprises of two well equipped workshops; one large workshop primarily for wood and metal and one classroom with an electronics bench, work benches and desks for primarily electronics, acrylic and design theory work. In addition there is a 'Technosnake' in the break out area that sits 20 desktop computers loaded with industry specific software such as 2d Design and google Sketchup. The department is well resourced with a wide range of specialist materials such as flexi ply and polymorph. Each room is equipped with interactive whiteboards, visualisers, essential equipment and an experienced technician on hand for additional support. The resources include two laser cutters, heat press, lathe, mortiser, pillar drills, two vacuum formers, brazing hearth, welder, band saws, pewter caster, hot wire, digital cameras and laptops.
Design and Technology is a part practical, and part theory based subject that involves:
- practical demonstrations and use of technical equipment
- Offers a variety of learning styles
- Promotes the use of group, paired and independent work
- Facilitates learning outside the classroom environment offering vast opportunities for successful outcomes
- Encourages students to become imaginative, creative and reflective through solution focussed approaches.
- Helps students develop confidence through class discussions, brainstorming, and research.
- Promotes both self and peer evaluation.
Key Stage 3
The Design and Technology syllabus in Key Stage 3 is designed to give students a basic understanding of the key skills required in the subject. In the department our aim is to give students an understanding of the need for, and requirement of, well-designed and manufactured products in all aspects of modern society. We hope to develop a broad knowledge and understanding of all aspects of the subject and develop the practical skills that are going to allow them to progress in whatever direction they choose.
In years 7 & 8 all students will study half a year of each discipline; Design Technology and Food Preparation and Nutrition. Rotations will take place at February Half Term. Homework will be set weekly on Show My Homework and involve a variety of tasks over student’s 18 - 20 week cycle.
In Design and Technology our aim is to give students an understanding of the role of design in society. We hope to develop a broad knowledge and understanding of the requirements of a successful design and how this affects the decisions we make when designing the product. Each element of the design process is embedded in a project to allow the student to not only develop an understanding of that aspect of the process in isolation but apply this to the manufacture of an item that they can take home and use.
All the projects in Key Stage 3 have been designed specifically to appeal to the age group and can be further personalised to suit the individual, meaning everyone is able to make something that is functional and fun!
|Practical Project||Supporting Theory|
|Acrylic Keyring||Students look at design development and how to successfully take a proposal into CAD (2D Design). The product is then laser cut and Evaluated.|
|Wooden Blockbot||Students look at how a stock/basic design can be individualised for a specific market before preparing material. The material is then engraved via CAD before Finishing.|
|Natural Amplifier (For a mobile phone)||Students develop a better understanding of the requirements of a product, its specification (What it must achieve) before designing their product to fit an individual need. Processes include Drilling and routing before presenting through an orthographic drawing.|
|DVD/Game rack||Students develop a better understanding of the requirements of a product, its specification (What it must achieve) before designing their product and personalising it for an individual market of their choosing. Processes include Drilling and routing before presenting through an isometric drawing.|
During this Design Technology rotation, students will design and manufacture four creative products over twenty one hour lessons. They will be given the opportunity to build confidence using workshop tools accurately and ensure they have the relevant health and safety knowledge to be safe when working in a workshop environment. Students will develop a range of key practical skills such as sawing, letter punching in metal and drilling along with interesting supportive theory topics such as sustainability, adhesives and 21st century design movements.
An important skill they will build upon from the experience they gained initially in Year 7 is computer aided design (CAD). This is where students can design parts of a product using a computer program called 2D Design and then send the file to a computer linked to a laser cutter which will engrave and cut materials to the exact millimeter as required. This is an industry skill that students are gaining and can provide them with a commercially finished product. This understanding along with developing further practical skills in Year 8, will enable students the confidence to manufacture products successfully and understand the use of workshop tools, machinery and manufacturing processes.
|Project||Product||Practical Skills||Link to theory topics|
|1||Recycled cutlery phone stan||Shaping of metal with the use of a scribe, pliers, an engineer’s vice and the process of letter punching to add initials.||Sustainability, The 6 R’s including recycling, reuse and repair, environmental issues, social, moral and ethical issues, consumer feedback and global responsibility.|
|2||Free standing Pine Photo frame||Measuring, accurate marking, sawing, drilling, sanding and chiselling.||Timber joints, standard components, knock down fittings, quality control check and quality assurance, tolerance, stock form and adhesives.|
|3||Manufactured board trinket box||Laminating, sawing, sanding, CAD/CAM, drilling and applying surface finishes.||Manufactured boards, isometric drawing, health and safety legislation, CNC, CIM, volume, surface finish, hardwoods and softwoods and raw materials to processes.|
|4||Memphis inspired clock||CAD/CAM skills with the use of 2D Design and a laser cutter, sawing, filing, sanding, assemble of clock mechanism and gluing.||21st century design movements, CAD and CAM, use of ICT in products, risk assessment, control measures and product analysis.|
Design Technology is a creative and vibrant subject. There is a mix of theory and practical lessons which requires the application of knowledge and understanding when developing ideas, planning, producing products and evaluating them. Students will learn a wide range of designing and making skills and will be given the opportunity to work with a range of materials and computer controlled equipment.
Design Technology encourages candidates to be inspired, moved and challenged by following a broad, coherent, satisfying and worthwhile course of study and gain an insight into related sectors, such as manufacturing and design. It prepares candidates to make informed decisions about further learning opportunities and career choices.
Students will experience the full design process ranging from research, writing a detailed specification, material testing, creative design ideas, 3D model making with a range of materials, manufacturing a product, testing with client feedback and final evaluation. This experience of working through a system will enable students to build confidence as an independent learnerand have a true sense of achievement.
The design technology department comprises of two well-resourced workshops and desktop computers as well as a trolley with thirty laptops. The selection of machinery includes two laser cutters, a lathe, pillar drill, mortise, belt sander, strip heaters, hot wire, heat press, pewter caster etc.
The non-examined assessment (NEA) begins from June at the end of Year 10 and the external examination lasts for two hours at the end of Year 11.
Year 9 is broken down into the following lessons per fortnight:
- X1 Theory lesson (Core technical principles)
- X1 Technical drawing skills
- X3 Practical projects working through the whole design process
Below is a table of theory topics the students will study during Year 9.
New and emerging technologies
Industry and enterprise
Sustainability and the environment
People, culture and society
Production techiniques and systems
Informing design decisions
Composite materials and technical textiles
Systems approach to designing
Electronic systems processing
Materials and their
Paper and boards
Natural and manufactured timbers
Metals and alloys
Year 10 is broken down into the following lessons per fortnight:
- X1 Theory lesson (specialist technical principles)
- X1 Exam preparation
- X1 Mini practice NEA in preparation for the major project starting from 1st June of Year 10.
- X2 Practical projects working through the whole design process
Below is a table of theory topics the students will study in Year 10.
Forces and stresses on materials and objects
Ecological and social footprint
The 6 R’s
Scales of production
Papers and Boards
Sources, origins and properties
Working with paper and boards
Commercial manufacturing processes
Surface treatments and finishes
Timber based materials
Sources, origins and properties
Sustainable timber production
Working with timber based boards
Commercial manufacturing processes
Surface treatments and finishes
Year 11 is broken down into the following lessons per fortnight:
- X1 Theory and exam preparation (Designing and making principles)
- X4 Non examined assessment (One major project based on a brief set by the exam board published each year at the end of year 10).
Investigation, primary and secondary data
The work of others
Communication of design idea and prototype developments
Selection of materials and components
Tolerances and allowances
Material management and marking out
Specialist tools, equipment, techniques and processes
Surface treatments and finishes
|Thorough testing and understanding of the following previous sections:||
Glossary of key terminology
Command words in exam questions
Layout of exam paper
Understanding the mark scheme
Revision aids such as revision wheels/stars etc
Interactive quiz to test knowledge
Essential theory topics to revise
Product Design (3D Design) is a two year course in Sixth Form with 4 units in total and is set by the exam board AQA.
In Year 12, students will study 2 units throughout the year. Unit 1, Materials, Components and Application is a 2 hour written exam sat at the end of year 12 and is where students discover the theory behind the subject. Unit 2, Learning through designing and making, is where students produce an e-portfolio of a design and make project linked to the theme of ‘In the style of...’. Students explore a range of product designers and 20th century design movements where they get inspired by iconic design work and are therefore able to enthuse their passionate and creativity for the subject.
In Year 13, students will study the remaining 2 units throughout the year. Unit 3, Design and Manufacture is a 2 hour written exam sat at the end of year 13 and is where students gain a deeper understanding of materials, components and manufacturing. Unit 4, Design and making practice is where students produce an e-portfolio of a design and make project of their own choice. They are set a design brief by a real client who has identified a problem in their day to day life and the student must meet their specific requirements to solve the problem. The students experience what it’s like in industry to have a client to keep in regular contact with and discuss potential ideas to make sure they satisfy their needs in the final product the student manufactures.
The Design Technology department has run a number of different trips to cater for the wide range of interests the students have and to enable the students to explore industry practice.
Product design A-Level students visited the Bristol IKEA store where they had a presentation to understand the background on IKEA and sustainability, shop floor to understand the concept of flat pack products and a behind the scenes tour of how the store runs on a daily basis.
For this academic year, there is a potential trip to New Designers in London where selected university students from across the UK show case their degree work which I hope will inspire GCSE and A-Level students to what they could achieve and the possibilities within the degree courses.
For Product Design, we hold a ‘PD enhancement session’ on Wednesdays and Thursdays after school and this is available for Year 9 to 13 students to attend to support with their GCSE and A-Level work. This can be for their theory, exam technique or controlled assessment.
Throughout the whole Design Technology department, we strongly advise our A-Level students to come to the department in any study periods to enhance their skills and gain additional help and advice in their academic work.
Once students have completed their A-Levels, it is at this point they can decide on the next step where they would focus on an area that they are passionate and creative in. They can then go onto a wide selection of higher education courses at a college or university or they could study an apprenticeship.
Product design could take you into a number of exciting career paths. Careers within Product Design can include product designer, model maker, graphics communicator, industrial designer, CAD technician, interior designer, mechanical design engineer, architect, gaming interface designers/developers, product manufacturer or advertising consultant to name but a small selection.